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Alright, was this supposed to be about drugs? Antidepressants? Because if it's the latter, that's a big yikes from me here. The controls aren't that good really and some jumps are not even difficult and more tedium to see when the game allows you to make them at lower jump allowance.

The game is about drugs and their addicting effect on an individual. It's about you trying to navigate a person through a problematic section of their life and trying to puppeteer their actions. 

Yeah, I get that the controls and difficulty may be a bit unbalanced. The game was made originally for a jam, but due to some reasons couldn't be published in time. Hence, some issues are underlying yet in the project. Though, thank you for your feedback!

Aaaaah, I see, got it. I've just been a tad too burned on people making antidepressant out to be these death pills or something.